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Castle of illusion snes
Castle of illusion snes






castle of illusion snes

Anyway, the bosses are also fun but I died many times against them so if it weren't for the Sega Genesis Mini's save states, I probably wouldn't have been able to complete the game. In the third stage, if you keep going right, you eventually hit a dead end so you have to explore the stage if you want to find the way forward. For instance, the first stage (the enchanted forest) seems to be a normal happy forest but in the middle of the stage, everything turns dark and creepy! The toy box stage has you ascend to the top of the level then you slide all the way back down which makes for a nice change of pace. Overall, I found the levels to be enjoyable and creative. Each stage features a boss such as a weird wood creature at the end of the forest and a toy nutcracker at the end of the toy box stage. Meanwhile, the gameplay is standard for a 2D platformer as Mickey can defeat enemies by throwing various items or by jumping on them but only while holding down. Once all 7 gems are collected, Mickey can then face Mizrabel. Specifically, these stages are the enchanted forest, a toy box, some Aztec ruins, an enchanted dining room, and a dark eerie castle.

castle of illusion snes

v1d30chumz 213-231-44-114Īfter Minnie Mouse is mouse-napped by the evil witch Mizrabel, Mickey fearlessly treks into the Castle of Illusion where he must overcome 5 difficult stages containing 7 gems. Well, what happened? In short, the high quality of the game speaks for itself but it still suffers from some fundamental problems. Therefore, it was important that Castle of Illusion impressed audiences so gamers would buy Sega Genesis consoles. Mickey sets out on an epic adventureĬastle of Illusion was developed by Sega and it released in November 1990 which was the same month that Super NES and Super Mario World debuted and even several months before Sonic the Hedgehog came out. My biggest gripe is the voice, there is no reason for this game to have voice, there is a option to take the narration and voice from the characters away, but then the images stay on screen for way too long, meaning that the game was made with a narrator in mind in the first place and is more like a narrator for a very very small kid show when you see ball, he says ball, when you jump the fist time he says that you jumped, really annoying really fast.Written by Alex Legard for Retrospectives on February 4, 2021Ĭastle of Illusion Starring Mickey Mouse is a 1990 2D platformer where Mickey has to save Minnie from the selfish witch Mizrabel who wants to use her evil powers to make Minnie ugly and make herself beautiful. The graphics are great, it feels like a Disney thing.

castle of illusion snes

Gameplay is like the platformers of old, 1 button jump the other throws an item and that's it. Not very challenging but still a bit of fun. Feels more like a remaster of the SNES than anything else, which is fine but they had to make the game longer, this game has a 2 to 3 hour runtime on your first time. Feels more like a remaster of the SNES than anything else, which is fine but Not a bad game but it is incredibly short for today's standards. Not a bad game but it is incredibly short for today's standards.








Castle of illusion snes